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Having trouble with our SDKs? This guide covers common issues and solutions. Go through each topic and see if it matches your issue. If you went through this guide and you're still having problems, reach out to us in any of the following channels:

All SDKs

Make sure that you're using the latest version of the SDK for your platform, and have installed the SDK according to our Installation guides.

We update our SDKs very often. If you run into an issue with our SDK, it might already have been fixed in an update.

You can find the latest version of our SDKs here:

Issues when compiling or archiving

iOS

  1. Clean derived data: in Xcode, go to Product -> Clean Build Data.
  2. Make sure Swift support is enabled in the project: check that Swift Language Version is defined as at least "Swift 5" in Build Settings for your target.
  3. Make sure that the deployment target is set correctly: it should be set to 9.0 or newer for iOS or tvOS, 10.12 or newer for macOS and 6.2 or newer for watchOS.
  4. Check the Swift version: Check that the value for SWIFT_VERSION isn't overridden by the Podfile, if you have one..
  5. Enable Swift support: If you're getting errors when compiling Swift files after this, try adding a single, empty Swift file to the project.

If you're using SPM:

  1. If you're using the RevenueCat Package from a framework and get (fatal) module 'RevenueCat' not found, disable Clang's Module Verifier (ENABLE_MODULE_VERIFIER) from build settings. That does not work correctly with SPM as of Xcode 14.3 and 15.0 (this has been reported to Apple as Feedback FB13048691):

If you're using CocoaPods:

  1. Make sure you're using the latest version of CocoaPods. You can see your version by running pod --version, and find the latest version here.
  2. Re-install pods: run pod deintegrate and then pod install, then try running / archiving the project again.
  3. Make sure that the deployment target is set correctly: it should be set to 11.0 or newer for iOS or tvOS, 10.13 or newer for macOS and 6.2 or newer for watchOS. The requirements might be higher if you're using other frameworks, such as React-Native. You should check this value both in the Podfile, and by going into the Project settings, then select the target, and look for the value in the general tab:
  4. Check the Swift version: Check that the value for SWIFT_VERSION isn't overridden by the Podfile.
  5. Enable Swift support: If you're getting errors when compiling Swift files after this, try adding a single, empty Swift file to the project.
  6. If that still doesn't work, then make sure that Swift is added to your Library Search Paths. Go to Build Settings, then look for Library Search Paths, and add $(SDKROOT)/usr/lib/swift as the first item on the list if it's not present.

If you're using Carthage:

  1. Make sure you're using the latest version of Carthage.
  2. If you're using XCFrameworks with Carthage, make sure you follow our installation guide.

Flutter

  1. Upgrade to the latest version of purchases-flutter
  2. Upgrade to the latest version of Flutter
  3. Run pub cache clean
  4. Follow the troubleshooting steps for iOS.
  5. Check that Flutter doesn't override the minimum deployment version on iOS

React-Native

  1. Upgrade to the latest version of react-native-purchases
  2. Upgrade to the latest version of React-Native.
  3. If you're setting BUILD_LIBRARY_FOR_DISTRIBUTION in your Podfile, ensure RevenueCat's targets are excluded.
post_install do |installer|
react_native_post_install(installer)

installer.pods_project.targets.each do |target|
unless ['RevenueCat', 'PurchasesHybridCommon', 'RNPurchases'].include?(target.name)
target.build_configurations.each do |config|
config.build_settings['BUILD_LIBRARY_FOR_DISTRIBUTION'] = 'YES'
config.build_settings['ENABLE_BITCODE'] = 'NO'
end
end
end
end
  1. Follow the troubleshooting steps for iOS.

Common Issues